Okay, let's talk World of Warcraft expansions. Seriously, if you've played WoW for more than five minutes, you know these things completely change the game every couple years. New continents, crazy power systems, sometimes even flying dragons – it's a lot. But which ones are actually worth your time? And with Dragonflight out now, where should new or returning players even start?
I've played every single world of warcraft expansion since the beginning (yes, I'm that old). Some blew me away, others made me cancel my subscription for months. Today I'll break them all down without the marketing fluff. We'll cover what each expansion actually delivers, who it's good for, and how they hold up today. Plus, I'll toss in some hard-won advice about navigating that messy "which expansion should I buy?" question.
What Exactly Are World of Warcraft Expansions?
Think of WoW expansions like gigantic game-sized DLC packs. Every 2-3 years, Blizzard drops one that:
- Adds 1-3 new continents/zones to explore
- Increases the level cap (usually by 10 levels)
- Introduces new dungeons, raids, and storylines
- Often throws in major gameplay twists like artifact weapons or player housing
Here's the kicker though – you must own the latest expansion to access current endgame content. Old expansions? Those get bundled into the base subscription. Weird system, I know. Took me three customer support tickets to understand it back in Legion.
Personal Rant: My biggest gripe? The gimmicky power systems. Remember Azerite armor in Battle for Azeroth? Felt like doing homework just to raid. Sometimes I miss the simpler days of just grinding for better gear stats without 17 layers of progression systems.
Every World of Warcraft Expansion Ranked & Reviewed
Alright, let's dig into the meat. I've played through all nine world of warcraft expansions – some multiple times. Here's my brutally honest take:
The Burning Crusade (2007)
Oh man, stepping through that Dark Portal for the first time? Chills. Outland felt alien and dangerous in ways Azeroth never did.
- Level Cap: 70
- Key Features: Flying mounts (cost: 5000g – took me months!), Blood Elves/Draenei races, heroics dungeons
- Pros: Insane world design, iconic raids like Karazhan, introduced daily quests
- Cons: Attunement chains took forever, PvP balance was whack
Verdict: The magic is still there in Classic. Retail? It's just leveling content now.
Wrath of the Lich King (2008)
Arthas. That's the whole pitch right there. Still the best villain WoW's ever had.
- Level Cap: 80
- Key Features: Death Knight class, Northrend continent, phasing tech
- Pros: Epic storytelling, Ulduar raid (peak WoW design), manageable dailies
- Cons: Dungeon Finder trivialized group content, too easy at launch
Fun fact: I failed the Death Knight starting quest twice. Still embarrassed.
Shadowlands (2020)
After Battle for Azeroth's messy ending, we got... the afterlife? Bold move.
- Level Cap: 60 (squished from 120)
- Key Features: Covenants, Torghast rogue-lite tower, 4 afterlife realms
- Pros: Gorgeous zones, killer soundtrack, finally fixed level bloat
- Cons: Covenant restrictions felt awful, borrowed power overload, patch droughts
Personal take: The Maw was punishment disguised as content. Quit for 4 months mid-expansion.
| Expansion | Release Year | Best For | Price Today* | 
|---|---|---|---|
| Dragonflight (current) | 2022 | New/returning players, collectors | $49.99 base | 
| Legion | 2016 | Class fantasy lovers, solo players | Included in sub | 
| Mists of Pandaria | 2012 | Lore enthusiasts, casual players | Included in sub | 
| Warlords of Draenor | 2014 | Garrison sim fans, alt levelers | Included in sub | 
*All pre-Dragon expansions included with $14.99 monthly subscription
Dragonflight: The Current World of Warcraft Expansion
After Shadowlands, I nearly quit for good. Dragonflight pulled me back. Finally – no more borrowed power grind! You just... play.
What makes it work:
- Dragonriding: Not just faster flying – it's addictive gameplay. Doing barrel rolls over mountains never gets old.
- Talent Trees: They brought back real choices instead of "pick your flavor of 5% damage boost."
- Professions Revamp: Actually matters now. Made 200k gold in two weeks selling blacksmithing gear.
Is it perfect? Nah. The story's predictable and the new race/class combo (Dracthyr Evoker) feels half-baked. But combat fluidity? Best since Legion.
Dragonflight Quick Take:
✓ Best alt-friendly systems ever
  ✓ Dragonriding revolutionizes travel
  ✓ No mandatory daily chores
   ✗ Weak main villain
  ✗ Crafting can feel overwhelming
Which World of Warcraft Expansion Should YOU Play?
Depends entirely on what you want:
Brand New Players
Just buy Dragonflight. The intro experience holds your hand through Battle for Azeroth content (weird, I know) before dumping you in Dragon Isles. Leveling's faster than ever – hit max in about 15 hours casually.
Returning After Years Away
If you left during:
- Cataclysm/Mists: Try Legion content first – class fantasy is unmatched.
- Warlords/Legion: Jump straight into Dragonflight. Systems are way less punishing.
- Shadowlands: Dragonflight fixes nearly everything you hated (no more Torghast!)
Budget-Conscious Players
$14.99 subscription gets you everything except Dragonflight. Level through any expansion you want using Chromie Time (talk to Chromie in Stormwind/Orgrimmar). My recommendations:
| Playstyle | Best Expansion | Why | 
|---|---|---|
| Lore lovers | Wrath of the Lich King | Arthas storyline remains unbeaten | 
| Solo players | Legion | Class-specific questlines & artifact weapons | 
| Speed levelers | Warlords of Draenor | Bonus objectives give insane XP/hour | 
| Alt addicts | Battle for Azeroth | Fastest 10-60 route with warmode | 
Hot Questions About World of Warcraft Expansions
Do I need to buy all past expansions?
Nope! Blizzard bundles everything pre-Dragonflight into the base subscription. Only the latest world of warcraft expansion requires separate purchase.
Can I still experience old expansion content?
Absolutely. Chromie Time lets you level 10-60 through any past expansion. Max-level players can solo old raids for transmog/mounts (some drops have stupid low rates though – looking at you, Invincible).
How long do expansions last?
Typically 2 years. Dragonflight's been unusually long – expect the next world of warcraft expansion announcement late 2024. Patch cycles:
- Major content patches every ≈6 months
- Smaller updates every 8-10 weeks
- Final patch usually has a "farewell" raid
Do expansions ever go on sale?
All the time! Black Friday, Summer Sales, pre-order discounts for new expansions. I grabbed Dragonflight for 25% off three months after launch. Never pay full price if you're patient.
What happens to my gear when a new expansion launches?
It gets replaced fast. Like, "first green item" fast. Don't stress about min-maxing at the end of an expansion cycle. Happens every time.
Should I wait for the next expansion?
Dragonflight's in a great state now. If you wait for the next world of warcraft expansion, you'll be overwhelmed catching up. Better to start now while content is current.
Essential Advice Before Choosing
Let me save you some headache:
- Play the free trial first: Lets you level to 20 in old zones. See if the vibe clicks.
- Subscription includes classic servers: If retail isn't your jam, try WoW Classic or Hardcore.
- Dragonflight sales happen: Check third-party sites like CDKeys for discounts (saved $15 myself).
- Find a friendly guild: Game's infinitely better with people. Wowhead's guild finder works wonders.
Last thing: Ignore the doomsayers. Yeah, WoW has rough patches – BFA and Shadowlands were low points – but Dragonflight proves they can still deliver magic. Whether you're here for dragon races or finally downing that Lich King kill you missed in 2009... there's never been more ways to enjoy these world of warcraft expansions.
Still debating? Hit me on Twitter @WoWOldTimer. I'll give you the real talk – no shareholder-approved nonsense.
Leave a Comments